Red Dead Redemption

But Rockstar has never had a game world where each item maintains it's attributes out in the "wild" though. That's never been part of their engine.

Yeah well I don't spend a lot of time analyzing their engine and I don't recall them ever having things like pelts that you have to store separate from other stuff. And just because you haven't been able to do it before doesn't mean you can't in this engine. Beyond that, they clearly chose to go much more of an RPG style with this game so it seemed to make sense that you could drop it and it would remain persistent in the world.

So I didn't know what it would do, but since I didn't know what to do with it, I would give it a shot. I also figured that since you could drop it you could pick it up. But you can't. It disappeared quickly. And I still don't know what I was supposed to do with it.