I find it funny that every time the play calling is good, someone else did it, but if it’s bad it’s because PC didn’t take any input from anyone. It makes zero sense and is 100% rooted in confirmation bias.
The real difference is when your line is blocking and the early play calls are working, you can start to set up the next play and things will look more planned. The sequential play calling that everyone craves.
When your OL is getting wrecked and you’re trying to set up some future calls off an outside zone look when your outside zone runs lost yards for the third time in a row, it will look like we have no plan. You can’t set up the next play if the first one gets blown up.
Another contributor was Carr actually working his progressions, which was enabled by him having more time. If he throws 20+ yard desperation throws on third and short over and over, that’s not due to the play design as much as it is due to the QB pressing. When he instead starts hitting guys in the progression on time running the same plays we’ve run for weeks, it looks like some grand new plan was installed, when for the most part we just executed better than we have practically all year.