Baldur's Gate 3 - and here I didn't think E3 had anything for me.
Well that's good, they perfected their RPG engine over the course of 3 games, they can license it maybe.
“That’s not what we were made for,” Vincke said. “That’s literally the opposite of what Larian is about. We want to do big, new things. We don’t want to rehash the thing that we’ve done already.”