mikaloyd
minion_patriot_drinker
Offline
Id sure hate to lose games because Drew couldnt be activated on a given game
Or worse, lose Drew because O linemen couldnt be activated
Or worse, lose Drew because O linemen couldnt be activated
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Id sure hate to lose games because Drew couldnt be activated on a given game
Or worse, lose Drew because O linemen couldnt be activated
What about the games you win because the other team doesn’t play an impact player?
I'd be OK with those
Id sure hate to lose games because Drew couldnt be activated on a given game
Or worse, lose Drew because O linemen couldnt be activated
That would be a much better idea, IMO.Instead of limiting "games played", limit snaps instead and it gives you more flexibility.
Instead of limiting "games played", limit snaps instead and it gives you more flexibility.
Totally different from yours but I would love to see a scenario where a certain percent of a players contract doesn’t affect the salary cap if they were drafted by the team.
It’ll give teams more options to pay their stars and keep them from leaving without crippling the teams salary cap. The longer the player is with the team the higher percentage they aren’t held accountable for.
It’ll give stars a reason to stay with smaller market teams if they could make more money while keeping the parity in the league. It’s a win win for the league and players.
If , like many , attending games is not something you can regularly afford , suppose you saved and sacrificed to make a game in person only to find your favorite player is being rested that week ... or our international friends , all those arrangements and costs , and same deal . That would suck .So if you wana dump on the idea, tell me your logic on why...