Cool online american football game (1 Viewer)

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Yo guys,

i was surfing the web when i found a mmorpg for american football.
it's text based but its fun ^^

you can make players, join a team, or buy and run a team, etc...
you get experience and stuff when you play games... etc

just check it out ^^

http://goallineblitz.com/game/signup.pl?ref=311227

ps: anybody know of other games like this one??


 
Or you could sign up here:

http://goallineblitz.com/game/signup.pl?ref=534756

To give me the referral points instead of him!

I run the Richmond Razorbacks in the USA AA East. They just increased the amount of leagues in the USA so that now there are 8 total, so if you wanted to buy or play only for USA teams, get in there now. They had to do the increase because they ran out of space so quick. The game is already pretty popular and it's a lot of fun if you get on an active team. Check it out.
 
Razorbacks got their first win under my ownership yesterday! :)

The game has really grown -- when I began it was less than 8000 players, but now it's up to 18000. I expect the growth to continue. If you were thinking about checking it out, remember it's free to sign up and make your first player or two:

http://goallineblitz.com/game/signup.pl?ref=534756

I don't know what they'll do if it gets really popular. Make 2nd and 3rd universes maybe.
 
Razorbacks play the best team in our league today!!

We probably don't have the talent to beat them, but then again, we could be saying, "That's why they play the game.."
 
I have been playing for about a week. I've got a level 7 OT, a level 6 DE with amazing speed,and a level 6 WR.
Very addictive.
 
I love it. Too much! The tactics are very basic right now but they are going to introduce advanced tactics soon. It looks like if you run a team you need to appoint people to be offensive and defensive coordinator. My team scouts the opponent and looks for player tendencies.. it's amazing how addicting it can be.
 
yep the game is cool. anyone wanna join up with my team?
 
What league are you in? I own the USA AA East Richmond Razorbacks. I have a player on the USA B West Brooklyn Maulers too.

My team is already full so I can't take any players right now. Got a big game today..
 
I created myself as a FS if anyone wants to pick me up. I am on some computer generated team right now. Plus if you can give me a run down of how it works so I don't totaly screw up your team.

Edit... My computer teams name is Perth Stingers, username LoneStarSaint, player name Rocky Lott
 
In case anyone needs advice on how to build players, here's a guide that they've worked up over there:

This is a guide to creating and upgrading your players. I am by no means an expert, but by talking with vets and reading a lot of forums I have picked up a lot of tips about how to make players generally and at specific positions. This If you have better player models or tips to add, by all means please do.

General Tips

Stamina

Stamina is crucial for any player. It doesn’t matter how good your player is if he is warming the bench. Furthermore, you get XP based on how many plays you play, not what you do during them. So being on the field is key. Here are some specific guidelines:

Offensive players - these do not tire as quickly as defensive players.

QB

Level 1 - 14
Level 2 - 17
Level 5 - 21
Level 10 - 25
etc.

WR, TE, O-linemen

Level 1 - 16
Level 2 - 19
Level 5 - 25
Level 10 - 30
etc.

Defensive players and HB - they tire easily so they need a little more.

Level 1 - 16
Level 2 - 20
Level 5 - 26
Level 10- 32
etc.

Punters and Kickers - these do not tire much at all so they do not need as much stamina.

Level 1 - 8
Level 2 - 8
Level 3 - 9
Level 4 - 10
Level 5 - 11
etc.

All these numbers can be adjusted about a point or two, but if you have, for example, a level 2 C with stamina 30 that is probably a waste at that level.

Special Abilities

Special Abilities enhance your physical attributes. Thus without physical attributes they do not do much. The importance of Special Abilities varies from position to position.

-Very Important (add about 1 Special Ability point for every 3 you put into physical attributes) - K, P

-Important (add about 1 Special Ability point for every 4 or 5 you put into physical attributes) - QB, HB, WR, TE, O-line, D-line

-Not so Important (add about 1 Special Ability point for every 6-8 you put into physical attributes) - LB, CB, SS, FS

Also note that when you fill out the tree, you cannot put more than twice the previous number in the next box. For example, a QB’s Passing tree looks like this:

Pocket Presence -> Tight Spiral -> Pump Fake -> Turn Shoulder -> Field General

You cannot put 1 point in Pocket Presence and 3 points in Tight Spiral. You would have to put 2 points into Pocket Presence before the 3 in Tight Spiral would have any effect.

At this early stage in your player's development it is better to pick one tree and focus on it rather than trying to balance it all out between both trees, You can try to balance it, but your player will have a more solid immediate impact if you focus first then add balance later.

Boosting

You can boost your player up to 3 levels per season. You will need flex points to do this, which you can get by either purchasing them or by getting referrals.To do this Click on the Flex Points tab at the top of the page then where it says Level Up a Player, click boost and it will give you a drop down box where you select which player to level up and how many levels (up to 3) you want to boost him. It cost the same amount per level to boost a player as it cost to create him.

Custom Equiptment

You can make a piece of custom equitpment that increases any one attribute or combination of attributes +6. The cost is 100 FPs per +1, so a piece of custom equiptment that is +6 would cost 600 FPs. You can only use 1 piece of custom equiptment so don’t create two for the same player. That would be a waste of FPs.

Positions Guide

Here is a key:

Position Some I have divided into categories (eg.Power vs. Speed/Elusive HB)

Key Physical Attributes: These are the attributes which are the most important for creating a player at this position.
Other Important Physical Attributes: These are the attributes which are important for creating a player at this position, but not as important as the Key Attributes
Special Abilitites: I have grouped this into 3 categories:

-Very Important - Special Abilities are critical for the player's success. Make sure they are filled early and often(add about 1 Special Ability point for every 3 you put into physical attributes) - K, P

-Important - Special abilities are about as important as physical abilities. Pick a tree and add abilities to it regularly (add about 1 Special Ability point for every 4 or 5 you put into physical attributes) - QB, HB, WR, TE, O-line, D-line

-Somewhat Important - You should focus on physical abilities and add special abilities more sparingly (add about 1 Special Ability point for every 6-8 you put into physical attributes) - LB, CB, SS, FS

Other Advice: Any other tips about making this position.
Example of a Good Build: A url of a player at this position. If you post a url of one of your players who is very successful, please be sure to set his Attribute Sharing Option to "Everyone Can View".

Creating Positions

Pocket QB

Key Physical Attributes: Throwing, Vision, Strength
Other Important Physical Attributes: Confidence, Agility
Special Abilitites: Important - Focus on the Pocket Passer abilities
Other Advice:
Example of a Good Build: http://goallineblitz.com/game/player.pl?player_id=50738

Rushing QB

Key Physical Attributes: Speed, Agility, Vision
Other Important Physical Attributes: Throwing, Strength, Confidence
Special Abilitites: Important - Focus on the Scrambler abilities
Other Advice:
Example of a Good Build:

Power HB

Key Physical Attributes: Agility, Strength, Speed
Other Important Physical Attributes: Vision, Carrying
Special Abilitites: Important - Focus on the Power Back abilities
Other Advice: Agility is key for your speed to be used to it's maximum potential. Vision as well helps quite a bit with finding holes and cut backs.
Example of a Good Build:

Elusive/Speed HB

Key Physical Attributes: Speed, Agility, Vision
Other Important Physical Attributes: Strength, Carrying
Special Abilitites: Important - Focus on the Elusive Back abilities
Other Advice: Speed is the key to this type of HB. Pump the speed way up.
Example of a Good Build:

Dual Threat Runing/Catching HB

Key Physical Attributes: Agility, Catching, Vision
Other Important Physical Attributes: Speed, Carrying, Strength
Special Abilitites: Important - Focus on the balancing point between both trees
Other Advice: This type of player is tough to build well and takes a very specialized game plan to uutilize his skills effectively. Since you are trying to balance attribute points it may take a while before your HB reaches the same level of effectiveness as more specialized HB at the same level.
Example of a Good Build:

Rushing FB

Key Physical Attributes: Agility, Strength, Vision
Other Important Physical Attributes: Carrying, Blocking
Special Abilitites: Important - Focus on the Offensive abilities
Other Advice:
Example of a Good Build:

Blocking FB

Key Physical Attributes: Blocking, Strength, Vision
Other Important Physical Attributes: Aglity
Special Abilitites: Important - Focus on the Blocking abilities
Other Advice:
Example of a Good Build:

Speed WR

Key Physical Attributes: Speed, Agility
Other Important Physical Attributes: Catching, Vision, Jumping
Special Abilitites: Important – Focus on Speedster abilities
Other Advice:
Example of a Good Build:

Possession WR

Key Physical Attributes: Catching, Agility
Other Important Physical Attributes: Speed, Jumping, Vision, Confidence
Special Abilitites: Important – Focus on Possession Receiver abilities
Other Advice:
Example of a Good Build:

Receiving TE

Key Physical Attributes: Catching, Speed, Agility
Other Important Physical Attributes: Vision, Jumping
Special Abilitites: Important – Focus on Receiving abilities
Other Advice:
Example of a Good Build:

Blocking TE

Key Physical Attributes: Blocking, Strength
Other Important Physical Attributes: Agility, Vision
Special Abilitites: Important – Focus on Blocking abilities
Other Advice:
Example of a Good Build:

C

Key Physical Attributes: Blocking, Strength, Vision, Agility
Other Important Physical Attributes: Speed, Confidence
Special Abilitites: Important – Focus on one tree or spread points evenly between both trees
Other Advice:
Example of a Good Build: http://goallineblitz.com/game/player.pl?player_id=27722

Run Blocking O-lineman

Key Physical Attributes: Strength, Blocking
Other Important Physical Attributes: Vision, Agility
Special Abilitites: Important – Focus on Run Blocking Tree
Other Advice:
Example of a Good Build: http://goallineblitz.com/game/player.pl?player_id=33093

Pass Blocking O-lineman

Key Physical Attributes: Speed, Agility, Strength, Blocking
Other Important Physical Attributes: Vision
Special Abilitites: Important – Focus on Pass Blocking Tree
Other Advice: It is harder to put together a pass blocking one. But could be beneficial against the speedy DE's people like to make.
Example of a Good Build: http://goallineblitz.com/game/player.pl?player_id=32210

Balanced O-lineman

Example of a Good Build: http://goallineblitz.com/game/player.pl?player_id=40541(could use more strength)

Run Stopping D-lineman

Key Physical Attributes: Strength, Agility, Tackling
Other Important Physical Attributes: Speed, Vision
Special Abilitites: Important – Focus on the Run Stopping Tree
Other Advice: It is better to specialize your DT and focus on just one of your ability trees
Example of a Good Build: http://goallineblitz.com/game/player.pl?player_id=42353(needs more tackle and not so many points in Ability Trees)

Pass Rush D-lineman

Key Physical Attributes: Speed, Agility, Tackling
Other Important Physical Attributes: Strength, Vision
Special Abilitites: Important – Focus on the Pass Rush Tree
Other Advice: It is better to specialize your DT and focus on just one of your ability trees
Example of a Good Build: http://goallineblitz.com/game/player.pl?player_id=28501</span>

ROLB

Key Physical Attributes: Speed, Agility, Vision, Tackling
Other Important Physical Attributes: Strength
Special Abilitites: Less Important &#8211; Focus on Pass Rush Tree
Other Advice: They usually cover slot WRs and TEs, and blitz
Example of a Good Build:

MLB

Key Physical Attributes: Tackling, Strength, Vision
Other Important Physical Attributes: Speed, Agility
Special Abilitites: Less Important &#8211; Focus on Hard Hitter abilities up to D-line General
Other Advice:
Example of a Good Build: http://goallineblitz.com/game/player.pl?player_id=32103(decent build, not great)

LOLB

Key Physical Attributes: Tackling, Agility, Vision, Strength
Other Important Physical Attributes: Speed
Special Abilitites: Less Important &#8211; Focus on either ability tree according to personal preference
Other Advice:
Example of a Good Build: http://goallineblitz.com/game/player.pl?player_id=36646

CB

Key Physical Attributes: Speed, Agility, Vision
Other Important Physical Attributes: Jumping, Catching
Special Abilitites: Less Important &#8211; Focus on either ability tree according to personal preference
Other Advice: Physical abilities are key for this position
Example of a Good Build:

SS

Key Physical Attributes: Vision, Agility, Tackle, Speed, Strength
Other Important Physical Attributes: Confidence, Catching
Special Abilitites: Important - Especially Super Vision, Wrap Up Tackle, Swat Ball
Other Advice: SSs are hard to build because they need to be a jack of all trades. It may take a little longer to see great results at this position.
Example of a Good Build: http://goallineblitz.com/game/player.pl?player_id=26755(best I can do so far)

FS

Key Physical Attributes: Vision, Agility, Speed, Catching
Other Important Physical Attributes: Tackling, Confidence
Special Abilitites: Important - Especially Super Vision, Wrap Up Tackle, Swat Ball
Other Advice:
Example of a Good Build:

K

Key Physical Attributes: Kicking, Strength, Vision
Other Important Physical Attributes: Confidence
Special Abilitites: Very Important &#8211; Especially Automatic
Other Advice: Stamina is not as important because his playing time is limited. Keep it around 8-10.
Example of a Good Build:

P

Key Physical Attributes: Punting
Other Important Physical Attributes: Strength
Special Abilitites: Very Important
Other Advice: Stamina is not as important because his playing time is limited. Keep it around 8-10.
Example of a Good Build: http://goallineblitz.com/game/player.pl?player_id=28642

KR/PR (CB/WR/HB)

Key Physical Attributes: Speed, Agility
Other Important Physical Attributes: Vision
Special Abilitites: Important - Put points into First Step, Change Direction, and Return Specialist only
Other Advice: Stamina is not as important because his playing time is limited. Keep it around 14-16. Also find other creative ways to use him, as backup WR, HB, nickle back, etc.
Example of a Good Build: http://goallineblitz.com/game/player.pl?player_id=43165(30.8 yds/kick return avg.)
 

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