kcirdor
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it's not rocket surgery...i 'get it' too...
but you don't have to buy silver to get bright engrams...
they just ruin the game you can play to get them.
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it's not rocket surgery...i 'get it' too...
Yet after observing the outpouring of negativity on the game’s subreddit these past 24 hours, it’s starting to feel like the Destiny 2’s most vocal critics will never be satisfied.
There is a wide gulf between those two kinds of Destiny players, with millions of people who sit somewhere in the middle of the two extremes. If you find yourself there, in the gray area between thinking your time might be better spent not caring about Destiny as much as its community demands of you, then you’ll be fine with what’s being offered in Curse of Osiris. Because if Bungie has succeeded at anything, it’s in delivering a game that fits into your life instead of suffocating it.
Eververse monetization has affected the entire loot system, you .
I'm trying to get your point here.
In order to drive the monetization of eververse you remove the chase for weapons and armor and funnel the chase to cosmetics. Loot based games must have some diversity in its loot pool. There are no random rolls on any of the items that matter, so there is no diversity, rendering the primary reward mechanic of the game to be as powerless as a Guardian in the crucible. Who gives a **** about getting bright engrams? I care about the loot.
The raid lair is honestly pretty cool. Short like Crota's End but fun. Definitely more fun than the Leviathan.
You will probably be better off getting in on LFG or one of those websites to do the Raid, maybe guided games. Unless there are some sweeping changes to end game progression its going to be hard to get everyone fully back into Destiny. I will play the story for the DLC but I dunno about much else. I'm having too much fun with 7 Days to Die on PC at the moment.
Hmm, that looks interesting.
Its basically minecraft.
can you build mud pyramids?